Beam Weaponry



Beam Cannon:
Cost - 150,000 credits
Damage - 100 pts.
Max ammo capacity - 3
Ammo cost - 50,000 credits each

Beam Rifle:
Cost - 75,000 credits
Damage - 50 pts.
Max ammo capacity - 3
Ammo cost - 25,000 credits each

Beam Launcher:
Cost - 100,000 credits
Damage - 50 pts.
Max ammo capacity - 4
Ammo cost - 25,000 credits each

Beam Gun:
Cost - 45,000 credits
Damage - 30 pts.
Max ammo capacity - 3
Ammo cost - 15,000 credits each

Beam Sword:
Cost - 25,000 credits
Damage - 10+ pts.
Max energy capacity - Lasts for 5 turns
Energy cost - Recharges after every fight

Beam Shield: Limit one per mobile suit
Cost - 50,000 credits
Damage - 0
Max energy capacity - Takes 20% off dmg done.
Energy cost - Recharges after 2 turns.


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